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Style, to death…

Welcome to a new week.

This week we would like to start to discuss style.

Style has been talked about by numerous artists, art directors and fans of art on so many occasions that it could be considered to be a done-to-death-topic. Nevertheless we’d like to bring it up in a two-part blog to showcase some of the more interesting styles out there that do not fully fall within the mainstream of western culture. At the end of these two articles (or possibly in a third installment) we will discuss what we can take with us from these different styles and see if we can use it to further our own styles.

This week and some other articles on style

This week we will talk about Western artists and some styles of Western origins. Next week we will bring up some Eastern artists and their styles.

For some interesting articles on Style in general, there are some to be found through Muddy Colors.

Here are a few:

http://muddycolors.blogspot.be/2012/06/style.html

http://muddycolors.blogspot.be/2014/06/honing-your-vision-ruminations-on-style.html

http://muddycolors.blogspot.be/2013/05/walt-disney-on-pursuing-style.html

Western Styles

When it comes to western styles, these ae the styles that most of the readers of this blog have grown up with. You see it on a daily, or weekly, basis. You have seein it in comicbooks, storybooks, museums, and game-art. These are the ones you all know about, and if we mention just a few well known examples you will immediately have an idea of what they would look like.

Frank Frazetta

Boris Vallejo & Julie Bell

Jeffrey Catherine Jones

Brom

Paul Bonner

To mention some of the contemporary ones.

The above artists and their styles have already had a huge impact on western styles in general. In some cases, like with Frazzetta and Jones, their respective styles have influenced whole generations, where as the others are inspiring on a grand scale, even if they might not have influenced entire generations. These artists, of course, stand on the shoulders of their own artheroes, whether early 20th century american popular artists like James Montgomery Flagg or N.C. Wyeth, or earlier masters ranging back in time to El Greco and Fra Angelico.

Point in case unique styles

Let us take a moment to mention two artists with unique styles that are worth taking a closer look at.

Mike Mignola

Rocketeer – Mike Mignola/Dave Stewart

Mike Mignola has a very distinct style, based mainly on solid fields of colour or shades.

Visible in his Hellboy-series, the most prominent part of the style is how black and white is used to create drama, often the “white” areas are filled with a solid colour (mostly aptly added by Dave Stewart) to create different ammounts of shade. Mignola also uses a very bold sense of shapes. His characters could almost be seen as charicatures with their oversimplyfied traits, more so then most comicbooks. But it is a great style because it conveys a lot of feeling. The bad guys look bad already at first glance. The Good guys (and gals) are very evocative in how they look and the style shows how every persona feel very well just through poses and how they are drawn in any given situation. Mignola have also mastered texturing in this style. Often making extraordinary large beasts look like they where made out of concrete or some sort of stone-material. Esotheric or non-physical beings, beams, or energy is often illustrated in a very solid fascion, but the way Mignola adds texture will tell the viewer that this is something special.

Justin Gerard

Justin-gerard-spells-are-hardSpells Are Hard – Justin Gerard

Gerard has a playful style, filled with humour. Where most illustration today is moving towards more realism, Gerard manages to make his illustrations not only have an element of humour but also mintain a very good sense of colour and saturation. Gerard also mixes traditional sketching an painting with digital very effective, often giving his works a very nice textured feeling. To an extent one can see the same playfulness and humour as in the works of Paul Bonner, but where Bonner works exclusively with traditional mediums, Gerard has learnt to take full advantage of both traditional and digital mediums.

When going to see Gerards works, be sure to also take a look at the works of his wife, Annie Stegg Gerard, who is an accomplished artist as well.

So that’s a quick look at some Western Styles that are unique. Do you have any other artists with styles you find unique? Let us know in the comments!

Next Week

Next week we will take a look at some eastern artists, both contemporary and historical, to see if we can use them to help further, and find our own unique style.

If you have any suggestions on artists we should look at please let us know through the comments below, or through our Facebook page. or Twitter Page  (dont forget to hashtag with #dontfeartheclown on Twitter!).

Sketch and a WiP

Here is a sketch for the next Primarch and a WiP of the illustration for the Ars Scribendi winner. Next week we hope to be able to show you even further evolutions of these two.

Guillimanpreviewarsscribendipreview

Commissions

If you are interested in private commissions we have three slots open this week.

For more info and contact, go to the bottom of the About page and send us a message through the contact form.

Tell us what you think about todays blogpost. Use the form on the about page (link in sentence just above this) or through our Facebook page. or Twitter Page (hashtag it with #dontfeartheclown) We’d love to see your input!

Sketches, it’s all about the sketches…

Hi there,

Time for another update!
We hope you enjoyed the week that passed and that a good week is ahead of you.

 

Lesser art?
This week we would like to show some sketches and lineart.
Now when you think of sketches and/or lineart there is often an automatic dissmissal of them in comparison to illustrations or renders.
These sort of generalizations are commonplace in almost any form of artistic or creative works.

Theatre is better then the movies, opera is more cultured then jazz, illustration is more sofisticated then sketches and lineart.

Quite the contrary, all of these forms have their value and are quite separated from one another as far as what you must go through to make sure it is complete and good, purpose and result.

As such, a theatre play might demand alot of the acotr’s skill to portray the feelings of their character clearly to an audience, whereas the actor in a fil can rely on more subtle displays. Opera has a certain story and background that weigh in on how the music is experienced whereas jazz is based on feeling and interaction with the crowd.

Sketches

When it comes to sketches, then, they are as varied as there are reasons to make them. Sketches can be instrumental in finding design, meant as training, to act as support for an illustration, or simply be the base of a painting. A Sketch can be a very clear image, going to an almost illustrated finnish, or it can be loose and wobbly, relying on the feel of it, rather then anatomical or visual accuracy.

Lineart

Likewise, Lineart has its place as either an artform in itself, there to supply support for an illustration or a base for a painting. Often a piece of lineart has sketches made as a base, but this is not always the case.

 

Here, then, are a couple of examples:

23-09-2014khan

Lineart, Khan the Destroyer. Natasja is exploring this character and a couple of others in the style of lineart with ery simple colours.

dwarf23-09-2014015

Study/Sketch of a Dwarf, intended for future illustration or painting. The intent is to get the character and the feel of him down in these lines, to better paint or illustrate it fully at a later time. Whereas Natasja drew this sketch, it might be either her or David who will end up painting or illustrating this in the future. Collaborations like this can have a major role in improving ones skill and ideas for design.

 

groot23-09-2014

Groot. Though not yet complete, this is an illustration. The idea was to take the character and illustrate it/him without adhering or copying the style of any other artist.

CaptureCapture123-09-2014

And finally, three examlpes of sketches.

The first one is a colour sketch trying to explore a character. The second is a more detailed sketch trying to get some more details into the character, and the third one is a base sketch for an illustration. The object of the three is the same character, and they are all sketches, but done with different goals in mind.

 

Next week

Next week we might bother Aaron for a quick pop-by to talk about why he thought it might be a good idea to team up with David for their sideproject
We’ll see if he has the time for it, and it might just be very mysterious and silent about exactly what it is.

Commissions

If you are interested in private commissions we have one slot open this week.

For more info and contact, go to the bottom of the About page and send us a message through the contact form.

Tell us what you think about todays blogpost. Use the form on the about page (link in sentence just above this) or through our Facebook page. or Twitter Page (hashtag it with #dontfeartheclown) We’d love to see your input!

Gone fishing…

Hello there,

Welcome back to another update. This week we will let you see some process images on how to find concepts through randomness.

Throwing the net

So you’re trying to figure something out. A concept.

It doesn’t have to be concept art that is the ultimate goal. Perhaps you are exploring charachters, creatures or any form of machinery as part of a larger illustration you are doing.

How do you actually get from “I have no idea” to a complete concept?

A long time ago, when we started doing this as a sidejob, Andrew Jones said “You throw out a net and reel in the concept“.

Let’s see if we can show you an example of it.

The small fish

David Started this by using Alchemy.org, a free program for getting random shapes. You can use any number of random shape-generating programmes, ranging from fractal programmes to zbrush and even specific randomizing brushes in Photoshopp or Painter.

The beauty of this particular programme is that you do not have to know how to paint or illustrate to get somewhere, you only need to try to get random shapes that resemble something. The artistic part comes when you start putting together more complex pieces. Here are some of the first shapes.

000006

These are just random shapes that came out after playing around with Alchemy for a while. Though there are six on this particular sheet, David came up with closer to fifty different shapes that he collected into one file.

Catching the medium-sized fish

So now we take these shapes into Photoshop (or any photo-editing/illustration programme of your choice) and start putting them together in interesting ways. In Photoshop, David cut and paste the shapes on top of one another. Moving things around, turning and flipping and sometimes even erasing to get more interesting shapes.

The idea is to get a silhouette of that looks robotic, but what exactly is not certain at this stage, so David is going for various things, ranging from quadroped robots, to biped robots. Tall and slender to short and robust. The key is the silhouette. The details inside the silhouette are bonuses for later, when we detail the concept.

The addition of colour can help make parts stand out; This doesn’t neccesarily mean these parts will have that colour in a final illustration. The colours can represent anything from actual coloured panels, to lightsources, beams, special areas of some sort that will look vastly different on the final concept/illustration but that for now just need to be marked out as “special”.

variations00001

So the sky is really the limit here, these above are the first groups David put together. He then made a couple of more, and started combining them together.

The bigger fish

After putting the first few shapes together, David have some basic robotic shapes. It is very easy to stop at this point and be happy, and some of the best concepts can be done at this stage, but it feels a little stale, so David combine this group of ten simpler silhouettes into some more complex ones. Not all work out, and it is important to be selective about the silhouette at this point. If two look the same, look at which one feels the most interesting as far as details go. Discard the other, or save it in a separate file for usage another day. Eventually, we havet six variations that can be used for illustrations.

Here is one of these simple bases:

RoughConcepts00003

And from there we can make an illustrated concept, or go straight to illustration, if it feels like everything needed is there.

The big fish

So here is a sneak-peek of something that will come out of this particular fish-net (not based on the above image, but something else).

300001

This is meant for the project David and Aaron Debski-Bowden is putting together and we are hoping to be able to show you much more before the end of the year.

Hopefully this introduction to concepting gave you guys some ideas and motivation to go out and practice. We would love to see links to your own concepts, practice or otherwise!

As always, you can find things through social medias, so keep an eye out for updates and sketches on Facebook,Twitterand Tumblr.

Commissions

If you are interested in private commissions we have three slots open this week.

For more info and contact, go to the bottom of the About page and send us a message through the contact form.

Tell us what you think about todays blogpost. Use the form on the about page (link in sentence just above this) or through our Facebook page. or Twitter Page (hashtag #dontfeartheclown) We’d love to hear your input!

Whoohoo, we’re rich…or some such…

2-09-2014-1

Life is getting back to it’s normal routine after vacation. Mails have been piling up and some sorting needed to be done. Amidst all the junk and commercial mail we encountered a message from a certain Nigerian prince indicating we are his only relatives and we can inherit a fortune if only we give our bank-details…wow :)

First reaction was one of amazement: that mail is still doing the rounds? That felt rather comforting, almost like meeting an old acquaintance, like somethings never die and the internet, despite it’s fleeting character, has some consistency to it. Next conclusion: wow, they must’ve finally ran out of e-mail-addies and doing the rounds again in case they missed some the first time around :)

With this mail and the following S. Adams quote (yeah the Dilbert guy :) ) we came to the conclusion that we have gotten some pretty bizarre requests during the years and thought we might share some gems with you. We shall call this category:

I get mail; therefore I am. (S.Adams)

Here are a few questions received by David:

  • “I have a loose idea: essentially I want you to paint me violated.” We respectfully declined this one. 
  • “She should look like she is in agony, not having an orgasm.” Alterations to the piece were made. Up to this day we still cannot see what the client saw  :)
  • “If you paint it in gray-scale, I can colour it in later.”

And here a few from the canvas scene as reported by Natasja:

  • “If you paint on paper and use watercolour, instead of oil on canvas. Will it cost less?” No, it is the amount of time spent that makes up the lion-part of the cost of a painting, not so much the materials.
  • “Does it have to be this yellow?” (Was a desert scene, oil-painting photo referenced)
  • “Do you paint nudes and can I pose? Photo’s do not do me justice.” Person was slightly to eager and overzealous to pose nude. Received naked images for quite a while there, each one captioned “this does not do me justice.” :) Eventually no portrait was made due to clients financial situation.

Now these are just 0.01% of the mails we have received over the years as a studio. It is however remarkable how much more educated our clientele has become, the majority of our customers whether private or corporate are very clear and professional. Most communication really helps us in furthering our artwork. Of course we have grown into this as well, but recently we have not received odd requests and comments. But who knows, perhaps like the Nigerian Prince they will reoccur once and a while.

Anyways, what has the studio been up to the past days?

We can give another glimpse of the super secret Aaron & David project:

2-09-2014-1

More details will follow, this is just an initial concept. Loads of concepts in the pipeline atm.

And number two we can share is the initial sketch for our Ars Scribendi contest winner (yay!) When this piece is finished we will dedicate an entire post to it. So stay tuned.

26082014-arsscribendi

For our private customers, last week we had no takers for our discount commissions (mostly due to our vacation° so the last two discount slots are still open. They will vanish after this week, so be fast or they be gone :)

And now to quote Tigger: TTFN!

 

The ride of our life, and yours…

So another week, another post.

 

On Friday, we posted an extra update to let you know that the competition-deadline had past.

We had an amazing turn-up and so decided that the competition will return next year, albeit perhaps with a couple of more prizes, judges and other tidbits. We will be working for almost a year to be able to get the final format out for next years edition of Ars Scribendi. So thank you all!!!

We hope to announce the winner before our vacation break, so stay tuned. You peeps did not make it easy on us by entering so many awesome narratives!

If you have followed us for a while, you know by now that there is a studio Youtube channel, where you can see some of our processes. We have plans to evolve this to a little more then what it is right now, but it involves a bit of upgrades to programs and hardware, so if you can be a little patient with us there are some good things on the way.

 

Speaking of good ways on the way, here is a current low resolution view of the new Sanguinius that David is painting at the moment in his rare spare time:

wipSang

 

And here is anothe little bit of good news.

We have had an exceptional year. Truly, this year has been a gamechanger for us in many ways. Most of the things are still under NDA (such is the fate of freelance illustrators) but quite some private commissions we have been able to show. In fact, we have had to limit the ammount of slots for private commissions this year, to be able to do proffessional work for companies.

We have a few things coming up that are absolutely brilliant, and David has a secret project that, once it get revealed, probably will get quite some attention. It will be new, it will be grand and the other persons involved are probably known by most of our followers, if not all.

 

So to celebrate our year, and to give some back to the community, we have decided to give a quite substantial discount for the five next private commissions we do.

The discount will be 100 Euro off of the normal price.

As pricing is a tricky business in the artists world, you will not often see prices displayed in public. There are many reasons for this, not least of all being the fact that supply and demand, as well as the level of skill of the artist in question, set the prices and therefore they can and usually will change as an artist get more famous, skilled or both.

 

So we will make an exception to this right here and now, and let you know our fares, just to give you an idea of how large our discount really is!

These rates are broad estimates, an usually end up being what we go for, but please keep in mind that what you want to commission can have an effect on the final pricing.

For one character, in a pose of your choice, with a simple (blurred or one colour, simple figures or structures of no real detail) background – 300 Euro

For one main character with supporting characters (up to three) with a simple, blurred background (as per above) – 400 Euro

For a more complex illustration, for example a battlescene with multiple focuspoints an a complex background – 600-800 Euro, depending on complexity

 

On the above prices, we will offer a 100 Euro discount, straight off.

To make sure we can keep to this and still work on everything we have, the discount will only apply for the next five commissions, so get in touch through our contact form and lets see how we can help you. It’s at the bottom of the “About” Page.

Please keep in mind that slots open this week are only two. This means that if there already are two commissions this week, yours will be pushed forward to start next week. Completion of a commission is usually 4-6 weeks on something simple and 6-8 weeks on more complex pieces. We will inform you of your deadline in the contract.

 

 

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tropical colds and evolutions

or how to function in 30°C heat with a cold and runny nose…yay

First of all: One week left on our contest Ars Scribendi! We have some smashing entries already, so if you think you have what it takes to win: One week left! Final entries need to be in at midnight GMT August 1st 2014. May the muses kick-start the overdrive of your imagination and provide you with ample flow in your pen.

And fevers or not, the show that contains no clowns needs to continue. We have some goodies to show you.

The first is a work in progress and a source of both frustration and inspiration. It gives an idea on how concepts can evolve over time.

During a dull moment the challenge was uttered: Why not paint a Centaur fighting a Minotaur, it’ll be fun and different she said :)

Androgeus2010-2014

These three versions give an indication on how much a concept changes, and in it’s current form it is still being tweaked. The first one is the version from 2008/2009, the last ones are a new edition from 2013-2014. It is in an in between project, when commissions are leaving you with a space.

And those following David on Facebook, will have seen mentions about a super secret project pass by. The following bit is NOT it (a rotten thing to do, but keep checking out this blog and all shall be revealed :) )

Sanguinius2009-2014

Currently we have a remake of the known Sanguinius painting in the pipeline. The first piece, known and epic, took about 55 hours to complete. The pose is epic, but not really dynamic so the sketch is slowly being transformed into a painting. The rough colourcomp is done here, but still loads of tweaking to do.

The video shows you how the details on the shoulderpad were created, Händel our good friend will keep you company.

Enjoy!

Excelsior!

Another week, another update.

Yes, I return to dispell some orkiness from the blog and bring you a new update.

As summer rages on, the studio finds itself at a good pace. Commercial work, as well as commissions, are coming in and are being completed at a steady pace.

If you are following our Facebook Page, and our Twitter account, you should be a bit up to date with the fact that we started posting sketches through Tumblr not that long ago.

We are picking up the pace with these sketches, but they represent quick studies, moodsketches and will possibly also be more elaborate sketches in the future. It’s a good opportunity to see what some of our works start out as, and what we do for practice, fun and research. For example

If you’re interested in following our Tumblr the link is here:

Studio Colrouphobia’s Tumblr

 

In other news, we were approached to participate in a tribute to Stan Lee when he will have his last public appearance in Europe at the London Film and Comicon this weekend.

We will show our contribution next Tuesday, after the event, but the tribute comes in the form of a comicbook-sized artbooklet. The blurb and the cover can be found below:

EXCELSIOR: Steve Rude, Mark Buckingham, Alan Davis, Jose Delbo, Bryan Talbot, Mike Perkins, Chris Weston and Gary Frank are among the horde of artists from around the world paying tribute to Stan Lee on the occasion of his last European public appearance. Running to 68 pages in colour and black and white, Excelsior is a limited edition of 250 copies. It is available exclusively at the London Film and Comic Con, priced £10. If you can’t make it to the show, copies can be sent to you for £15 each (unsigned) or £80 (signed by Lee) within the UK. Email Mike Conroy at demigod@btconnect.com for full details, to enquire about price if you live elsewhere in the world and to obtain details of the originals that will be auctioned over the weekend as well as how to bid on them.

Excelsior

 

If you want the chance to win an illustration of your own narrative then our Ars Scribendi-competition is the place to be. We are receiving some stellar entries. The deadline is the first of August and the information can be found here: Ars Scribendi

What else?

How about a new private commission that just cleared for being viewed by the public?

This is called “Out of the Dust”

Complete-lowres

 

This week we have two new slots open for commissions. So if you have an idea, or want a new piece to hang on your wall, do not hesitate to contact us!

 

 

 

 

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