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Sketches, it’s all about the sketches…

Hi there,

Time for another update!
We hope you enjoyed the week that passed and that a good week is ahead of you.

 

Lesser art?
This week we would like to show some sketches and lineart.
Now when you think of sketches and/or lineart there is often an automatic dissmissal of them in comparison to illustrations or renders.
These sort of generalizations are commonplace in almost any form of artistic or creative works.

Theatre is better then the movies, opera is more cultured then jazz, illustration is more sofisticated then sketches and lineart.

Quite the contrary, all of these forms have their value and are quite separated from one another as far as what you must go through to make sure it is complete and good, purpose and result.

As such, a theatre play might demand alot of the acotr’s skill to portray the feelings of their character clearly to an audience, whereas the actor in a fil can rely on more subtle displays. Opera has a certain story and background that weigh in on how the music is experienced whereas jazz is based on feeling and interaction with the crowd.

Sketches

When it comes to sketches, then, they are as varied as there are reasons to make them. Sketches can be instrumental in finding design, meant as training, to act as support for an illustration, or simply be the base of a painting. A Sketch can be a very clear image, going to an almost illustrated finnish, or it can be loose and wobbly, relying on the feel of it, rather then anatomical or visual accuracy.

Lineart

Likewise, Lineart has its place as either an artform in itself, there to supply support for an illustration or a base for a painting. Often a piece of lineart has sketches made as a base, but this is not always the case.

 

Here, then, are a couple of examples:

23-09-2014khan

Lineart, Khan the Destroyer. Natasja is exploring this character and a couple of others in the style of lineart with ery simple colours.

dwarf23-09-2014015

Study/Sketch of a Dwarf, intended for future illustration or painting. The intent is to get the character and the feel of him down in these lines, to better paint or illustrate it fully at a later time. Whereas Natasja drew this sketch, it might be either her or David who will end up painting or illustrating this in the future. Collaborations like this can have a major role in improving ones skill and ideas for design.

 

groot23-09-2014

Groot. Though not yet complete, this is an illustration. The idea was to take the character and illustrate it/him without adhering or copying the style of any other artist.

CaptureCapture123-09-2014

And finally, three examlpes of sketches.

The first one is a colour sketch trying to explore a character. The second is a more detailed sketch trying to get some more details into the character, and the third one is a base sketch for an illustration. The object of the three is the same character, and they are all sketches, but done with different goals in mind.

 

Next week

Next week we might bother Aaron for a quick pop-by to talk about why he thought it might be a good idea to team up with David for their sideproject
We’ll see if he has the time for it, and it might just be very mysterious and silent about exactly what it is.

Commissions

If you are interested in private commissions we have one slot open this week.

For more info and contact, go to the bottom of the About page and send us a message through the contact form.

Tell us what you think about todays blogpost. Use the form on the about page (link in sentence just above this) or through our Facebook page. or Twitter Page (hashtag it with #dontfeartheclown) We’d love to see your input!

You ain’t seen nothing yet.

The Deadfields

This is the name of the winner of our contest, Ars Scribendi.

Please give it up for Dave B, who brought this home.

This narrative was inventive, left things to imagination whilst still buildin up a nice setting. Simply put, there was no argument when we decided this to be the winner.

During the next couple of months, David will be illustrating parts of this narrative (as it spans over a longer scene), and will be making a walkthrough of how the illustration comes to fruition. Once it is done, we will print it, sign it and send it to Dave so he can hang it on a wall of choice.

A couple of honourable mentions

Of course all entries where excellent, but there where some that stood out. These are, in no particular order, the stories we judged very good, but just not reaching up to “The Deadfields“:

Javascripters narrative (un-named)- describing a very interesting scene of hunting down a plant-beast.

Nathan Robsons narrative- The Necromancer and the Ribbon Dancer

John Malones narrative- A Survivor of the Wastes

 

Closing in on late summer

Things are starting to pick up again for the studio. Fresh work is popping in and business as usual is the drill.

Remember that from Next week, we will be “on vacation”, which means that for all intents and purposes, whilst you can still reach us and commission us, we will be a bit less available for chatting and posting updaes might lessen a little. We will still be available though, as said, and commissions are worked on as per usual and according to schedules so feel free to contact us for any commissions or ideas you have.

 

Commissions

Also, like said in last weeks update, we are giving back to the community by giving a whooping 100 Euro discount on commissions right now. This week there are two commission slots open, so this might be the time for YOUR dream illustration! Please remember, it’s first come, first served and if you are number three commissioning us this week, your deadline will simply just move one week forward.

 

And as a parting-shot

Here is something on an ongoing project.

In between deadlined projects and work, sometimes one need to sketch something for uture projects.

Since David cannot show you his super secret project just yet, this is what we will show this week…

Enjoy!

 

12082014

 

 

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tropical colds and evolutions

or how to function in 30°C heat with a cold and runny nose…yay

First of all: One week left on our contest Ars Scribendi! We have some smashing entries already, so if you think you have what it takes to win: One week left! Final entries need to be in at midnight GMT August 1st 2014. May the muses kick-start the overdrive of your imagination and provide you with ample flow in your pen.

And fevers or not, the show that contains no clowns needs to continue. We have some goodies to show you.

The first is a work in progress and a source of both frustration and inspiration. It gives an idea on how concepts can evolve over time.

During a dull moment the challenge was uttered: Why not paint a Centaur fighting a Minotaur, it’ll be fun and different she said :)

Androgeus2010-2014

These three versions give an indication on how much a concept changes, and in it’s current form it is still being tweaked. The first one is the version from 2008/2009, the last ones are a new edition from 2013-2014. It is in an in between project, when commissions are leaving you with a space.

And those following David on Facebook, will have seen mentions about a super secret project pass by. The following bit is NOT it (a rotten thing to do, but keep checking out this blog and all shall be revealed :) )

Sanguinius2009-2014

Currently we have a remake of the known Sanguinius painting in the pipeline. The first piece, known and epic, took about 55 hours to complete. The pose is epic, but not really dynamic so the sketch is slowly being transformed into a painting. The rough colourcomp is done here, but still loads of tweaking to do.

The video shows you how the details on the shoulderpad were created, Händel our good friend will keep you company.

Enjoy!

Summertime post

What can we offer you this week for your Colrouphobic fix?

Perhaps an insight in what inspires us. Last week, our city got mentioned. Since summer is an excellent time to go out and do some photography, it might be of interest to show you where we get visual cues and ideas from. So expect some photographs and how we use them the following weeks.

We also take heed to music: the right soundtrack can make painting and sketching so much easier. For those who dare we can recommend the following playlist over on youtube: Wardruna. This is music based upon Nordic and Viking spiritualism and musical traditions. For the observant ones amongst you: this music got also used in the TV-series Vikings. You do not have to be as extreme as we and have a background in Nordic languages and old Norse, however the mood in this music is extremely helpful when painting i.e. Space Marines (not just Space Wolves but in general). It is easy to envision a Black Templar emerging from the mist of battle on some far away planet when you hear the droning sound of the vocal work of Wardruna.

To be honest, we do diversify our choice of music immensely i.e. baroque music does wonders when working on a bombastic piece, and when an ork needs to be painted a good dose of metal provides the mental kick needed, the voice of Enya has accompanied us when finishing up details on a dragon’s scales…

It works for us, if you have any other tips. Feel free to share them,we welcome new artists and new music.

Yes we also mentioned the fabulous and magical O-word: Ork. In the 40k community this has been the topic of the week since the new Ork codex got released.

In a house where Orks are played and a studio where 50% of the artists devote their time on this faction, we cannot let this pass unnoticed, hence a small teaser and progress GIF to celebrate the rise of the Green tide:

speedorkspeedork

…bring on da dakka!

 

Ahem…anyways we still have a good month left on our Ars Scribendi contest and we have some brilliant entries already. It looks like competition is going to be tough and some very interesting narratives have been posted. It is going to be difficult to beat the ones we already have, but we are certain more folks are up to the challenge. It is open for everyone who has 500 words to spare. So let summertime inspire you.

Sláinte mhaith!

Lost for words…

Today we received ill tidings from Sweden, David’s grandfather finally lost his valiant battle against multiple myeloma. This little die-hard original söderkis was one of the sweetest men I know. He left such a profound impact on our lives, our youngest son even bares his name and our grief cannot be put into words.

We would like to thank all our friends and fans for their kind words and support. Those words can make a difference when one is struggling on..

“In sorrow we must go, but not in despair. Behold! we are not bound for ever to the circles of the world, and beyond them is more than memory.”

― J.R.R. Tolkien

So no elaborate post this weeks, and we do beg forgiveness if the posts the coming weeks are a tad demure. Do feel free to get inspired and join our Ars Scribendi competition here on the blog or on Facebook.

No real finished images will be posted this week. But as to not let our loyal followers be hungry, we decided to give you some idea on progress and skill-development. The first image here illustrates David’s well known “Sanguinius holding the gates” illlustration. This took almost 50 hours to complete, the Spacewolf took significant less time. It shows that even when one has developed a style of one’s own, evolution is still key.

17062014-001

And finally, a more detailed sketch of a piece currently in the pipeline.

SKETCH

Dying for dark – the darker the worse. Strange.

Mr. Beckett albeit a tad gloomy, has been the leitmotiv of the studio the past week. For some reasons, both personal and professional, a gloomy touch had entered the sacred halls of the Studio that fears no clowns.

The oeuvre of Lovecraft and Beckett has been intensely studied, resulting in some bizarre dreams, ideas, and sketches. Now to find the time to work out those concepts and post them here.

Time is illusive, and sometimes it would be amazing to be able to create more time so all these amazing projects can come to completion. Alas (and fortunately) we do have commissions to fulfill and even though they are not always our own personal visions, they tend to result in some smashing images.

For those who were guessing which two primarchs were shown a few weeks back; well we will have to disappoint you since your hunger cannot be sated this week. The image is finished, however the customer gets the first bragging rights and still needs to give their formal ok on the image. So next week, you 40K, heresy, space-marine-groupies and die hard fans will be in for a treat.  After all: “A well governed appetite is the greater part of liberty.” If you really cannot hold it any more: drop by at  Bolter and Chainsword and see whether the proud owners already shared it. It might also get posted on the deviantart page somewhere this week.

But do not despair if surfing and browsing is not your forte. We are more than happy to provide you a quick sketch of our next project:

 

3062014

Guess what this might be…The hint is: Space Marine. You fill in the blanks.

Also last week we promised a close-up of the Kaiju-beast entry: Finished illustration side by side with the pencil sketch.

3062014-2 kaiju_concept_1

 

What can one say…bizarre artistic interactions, create real beauties and freaks of nature, not to mention outstanding pieces of concept art.

And last two more items: we have this week one slot available for private commissions. Interested? Let us know. And feel free to use our hashtag #dontfeartheclown over on Twitter for things studio related or to just say hi.

That was all for this week folks: So tune in next week, same clown-time, same clown-channel.

 

 

12 Parsecs

…this week no Kessel run, but a lovely, sith-y image made for the illustrious and suave Mr. Dembski-Bowden.

The full res-image is reserved for Aaron, however since we are quite happy with how she turned out, bragging rights are in order and a smaller version will be on display on the blog here.

blogsize

Now a piece like this does take quite some time to make and generally goes through different stages. We tend to work with mixed media and for those who follow our sketches on TUMBLR may have seen the rough pencil sketch pass.

As the image underneath illustrates, we tweak our images quite a lot. Those who have followed the posts we made here over the past weeks, will have noticed something similar with the Kaiju sketches. Nothing is written in stone and quite a few of our sketches never move on past the sketch phase, those who do are usually transformed into something quite different.

In the case of this Sith, the original sketch was flipped, several renderings were made and discarded, but we stayed rather close to the original design.

blog-step-by-step

 

Our blog also serves as an information platform towards our clients and those who are interested in our services, and somewhere last week we received a question as to why we sometimes post we have slots open for private commissions. It might be a good moment to explain this one briefly.

We do take in corporate assignments, these are projects that usually falls under NDA, take quite some time and submerge us into a specific world for quite a while. These projects give Studio Colrouphobia the steady means of survival, however we did start off all these years ago, thanks to several private commissions and quite often, in between larger projects, these private commissions have kept us afloat.

We owe our private clients a great deal, and for that we made the decision to always have one to three slots open at all times for private commissions. We owe these types of commission so much, we do not felt like removing them completely, we did however had to lessen the amount we could take in.

Private commissions tend to be fun, short projects done for people who are passionate about their hobbies, games, books, and more. They are still, grateful breaks that quite often open up new terrains and subjects for us. Finally it is our homage to those first commissions who got us started.

So thank you to all our private commissioners!

Check back next week for some 40k updates.

 

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