Here are some wip’s of some work that I can show at the moment.
Khullain, cropped WiP of a full figure illustration of a Storm Warden.
Cropped WiP of a full illustration, Lantern Marines Chaptermaster (Yes, he is supposed to have some features of Ozzy, there might even be glasses, hence the unfinnished eye-region).
CroppedWIP of a Black Shield Deathwatch Marine.
Until Next Time.
Hello there again,
Here are two images to let you look at something whilst I prepare for a larger-ish post later this week.
Wip for a personal illustration that is currently on hold.
a Study for something….completely different.
Anyway, it is pencil on paper. And it is not World of Warcraft.
Until next post!
Hello again faithful watchers of this blogspot!
David here with some visuals for your viewing.
I’d like to start this weeks sketch-post with something for those who may watch this without understanding why there is so much focus on Warhammer and Warhammer 40.000 artwork in this blogspot.
The answer is simple really, most of the commissions done for private clients are set in these worlds. It is an interest for me personally, but ultimately it comes down to art done for clients and what we can show.
Other works remain to be shown but are still within the scopes of NDA’s or are not completed for full viewing just yet. As an example, not long ago we let you know of a cover for a game called Skrapyard. This is an illustration that has the benefit of being possible to show the moment it is done and approved byy client. You can expect to see that illustration within the two weeks as it comes in to completion and approval.
Now if you have absolutely no idea about the Warhammer games mentioned above a good place to start is by reading a little something about it.
I found out through writer Aaron Dembski-Bowden’s excellent blog (http://aarondembskibowden.wordpress.com/) that the BBC did an article on Warhammer 40k when they celebrated their 25th birthday. The gist of it all is that anyone who is older then a certain age and still playing is a geek (it has always been so) but it is done with a little more forgiveness this time. Above all the interview is very well done and give a better insight in how most of the older players feel about the hobby nowadays.
Article and interview can be found here http://www.bbc.co.uk/news/magazine-17344366 and http://www.bbc.co.uk/news/magazine-17274186 .
Aaron’s blogpost on the topic can be found here http://aarondembskibowden.wordpress.com/2012/03/13/40k-on-the-bbc/.
Now onto the artwork.
I was approached by a representative of http://www.feastofblades.com/ a couple of weeks ago and asked if I could do a commission for them. Naturally I took it on.
The final illustration (in colour) is found below. Also in the image are three close-ups of details you might want to see. Details are at 100% painting-size (click image to see full size).
Next up is something that deserve a little bit of explaining.
It’s a work in progress that I started a little while ago. The commissioner is my youngest son, whom is totally into Orks normally, but since we have the Lego video-games in house and they are played a lot (if you think it is childish, think again, the depth of the humour in the Lego-series is astounding and worthwhile, even if you don’t like Harry Potter or think theClone Wars “just isn’t the same as the original three movies” the games are well worth it).
So my son is playing, alternatively watching us adults playing the latest Lego Harry Potter game and then see me paint Space Marines and whatnot.
Suddenly he sais:
“Dad, can we buy the Lego Warhammer Game?”
So I reply:
“No, there is no Lego Warhammer game son.”
“Why not?”, he sais, “why don’t you tell ‘the guys’ they should make one, you can paint the Space Marines and show them it works”…
Now despite the fact that I do not know any of ‘the guys’ that my son refer to I took up on the painting part.
So below is a work in progress of a Lego Ultramarine.They’re in fascion, live with it.
I’m adding some extra spacing between the legs and torso, as well as putting an extra flat Lego-block under the feet, to give the Space Marine a little more height. The end result will make it look very much like a Lego-figurine, but about a head taller then the rest of them. The collar sticks to the backpack, and the shoulderpads are snap-ons to the arms (see, I had to think ‘engineerical’ for this because my son is constantly telling me what works to do with Lego and what doesn’t).
One of the reasons why I am also showing this now is to show that I am actually painting this, and not just building a lego-figure and taking a photo of it.
Who knows, perhaps this might give some ideas to ‘the guys’…
For anyone who is waiting for more of the quick-and-simple colour/light study style Space Marines, you should also check out my personal Deviantart account (http://1mpact.deviantart.com/), as there is a little info coming up in the journal there shortly.
As always, feel free to comment or critique. Let us know if there is anything you miss or just want to see on these pages. By all means, use the comments. We do not bit…often.
Until next time!
Time for another update with images.
This time it is a little scarce because I am saving up two images for free tutorials. One of those will come within the week, the other will take a little longer.
In the meanwhile, here is a speedpaint/quick study for Imperial Fists armour in sunlight.
This was done as part of trying to figure out lighting of an Imperial Fist for a figure in a commission I am wrapping up. Never mind the faults in colouring the armour or faulty armourdesign as most of it was to get the yellows and blacks right light-wise and not for accuracy on Imperial Fists armour.
As soon as the client has said his and we see if there are any tweaks needed or not, I will post that one on here.
I like how the style is coming out, was painting this way more loose then most of my current stuff.
If enough people like it I will paint it completed so let me know what you think!
A little late, granted, but still.
Lets get some sketches away:
And finally, the completed Arbaal the Undefeated painting. This has been featured as a wip in several blogposts and now it is complete. This is me re-imagining this old Warhammer Fantasy Battle character.
As you can see, he rides a demon, a so called Flesh Hound. He also holds an axe and a shield.
Since the character seem to have left the game a couple of editions ago, I felt I had some leniency to reinvent him somewhat:
I made the collar of Khorne sit behind the neck-guard of the Hound, it’s the brass-thing with skulls and horns on it. The hound has more colour then Arbaal himself, this comes from the factt that I see demons and beings from the warp as having more colour then in “the real world” of Wfb/Wh40k.
My illustration shows Arbaal as he sacks Praag. Hope you enjoy.
Until Next time!
Hello again, time for another blogpost from Studio Colrouphobia.
It has been a while and for that we are sorry. The truth is tat it comes with the territory, being a freelance-company mean that sometimes we are just crammed with work and has little time to do anything else. The past two weeks have been such a time.
First things first: The reaction to the tutorial we last posted has been varrying but in general it was received with thanks and praises.
The main concern voiced as the lack of detail and in-depth description, as well as “tips” on how to paint like this.
The lack of depth an detail to the tutorial comes down to what we earlier explained is in store for the future:
Some free tutorials, and some with a cost to them.
To be able to motivate the tutorials, we need to look at the time it takes to create them. As every hour of work counts in this business, most of the free tutorials will be more like walkthroughs of paintings painted in the studio anyway, mostly portfolio-pieces or commission-work that do not have an NDA or where the NDA no longer keep us from showing the illustration.
These tutorials will be less detailed, with less explanation and not loaded with tips and magic sollutions to become a great illustrator. We do, however, feel that these will be invaluable for the beginner-up-to-intermediate illustrator as it will give you anything in the range of inspiration to tidbits you didn’t know.
The paid tutorials will be more descriptive, most of them will also be in the form of videos with voiceover to guide you through more detailed help. Some of these will still be aimed towards the beginner or the intermediate illustrator, but thse will also suit the intermediate to “almost-pro” crowd to a bigger extent.
Finally, the workshops will be tailored to your needs, they will include individual feedback and help on a level that only face-to-face tutoring could out-do (and we have face-to-face workshops in mind for the future as well).
Wen it comes to “tips on how to paint like you do”, there is only one thing that will help you achieve the level of ability you wish to reach and that is practice.
So we hope you are up for the future tutorials and workshops from us, we certainly are!
And now for some works.
This time it is a little limited, as mentioned earlier, there has been a lot of work and deadlines that had to be met the past two weeks, all of which still is under NDA, but here are some further painting on Arbaal (with details). This painting is still not done, mind you, and has quite a bit left to go.
And this is a very quick sketch of a Chaos Terminator.
Next time we will probably have a sketch to show you of a current commission that has the benefit of not being under NDA.
Most of the things we work at in the studio are under NDA’s (as covered in a previous entry) and therefore not available for you, the public, to see.
In the meanwhile, here are the first colour passes of two of the Primarch portraits David is painting whenever he gets a chance.
On Wednesday there will be an announcement that might be of interest for those who like these portraits.
Until next time!