Tag Archive | art

Gone fishing…

Hello there,

Welcome back to another update. This week we will let you see some process images on how to find concepts through randomness.

Throwing the net

So you’re trying to figure something out. A concept.

It doesn’t have to be concept art that is the ultimate goal. Perhaps you are exploring charachters, creatures or any form of machinery as part of a larger illustration you are doing.

How do you actually get from “I have no idea” to a complete concept?

A long time ago, when we started doing this as a sidejob, Andrew Jones said “You throw out a net and reel in the concept“.

Let’s see if we can show you an example of it.

The small fish

David Started this by using Alchemy.org, a free program for getting random shapes. You can use any number of random shape-generating programmes, ranging from fractal programmes to zbrush and even specific randomizing brushes in Photoshopp or Painter.

The beauty of this particular programme is that you do not have to know how to paint or illustrate to get somewhere, you only need to try to get random shapes that resemble something. The artistic part comes when you start putting together more complex pieces. Here are some of the first shapes.

000006

These are just random shapes that came out after playing around with Alchemy for a while. Though there are six on this particular sheet, David came up with closer to fifty different shapes that he collected into one file.

Catching the medium-sized fish

So now we take these shapes into Photoshop (or any photo-editing/illustration programme of your choice) and start putting them together in interesting ways. In Photoshop, David cut and paste the shapes on top of one another. Moving things around, turning and flipping and sometimes even erasing to get more interesting shapes.

The idea is to get a silhouette of that looks robotic, but what exactly is not certain at this stage, so David is going for various things, ranging from quadroped robots, to biped robots. Tall and slender to short and robust. The key is the silhouette. The details inside the silhouette are bonuses for later, when we detail the concept.

The addition of colour can help make parts stand out; This doesn’t neccesarily mean these parts will have that colour in a final illustration. The colours can represent anything from actual coloured panels, to lightsources, beams, special areas of some sort that will look vastly different on the final concept/illustration but that for now just need to be marked out as “special”.

variations00001

So the sky is really the limit here, these above are the first groups David put together. He then made a couple of more, and started combining them together.

The bigger fish

After putting the first few shapes together, David have some basic robotic shapes. It is very easy to stop at this point and be happy, and some of the best concepts can be done at this stage, but it feels a little stale, so David combine this group of ten simpler silhouettes into some more complex ones. Not all work out, and it is important to be selective about the silhouette at this point. If two look the same, look at which one feels the most interesting as far as details go. Discard the other, or save it in a separate file for usage another day. Eventually, we havet six variations that can be used for illustrations.

Here is one of these simple bases:

RoughConcepts00003

And from there we can make an illustrated concept, or go straight to illustration, if it feels like everything needed is there.

The big fish

So here is a sneak-peek of something that will come out of this particular fish-net (not based on the above image, but something else).

300001

This is meant for the project David and Aaron Debski-Bowden is putting together and we are hoping to be able to show you much more before the end of the year.

Hopefully this introduction to concepting gave you guys some ideas and motivation to go out and practice. We would love to see links to your own concepts, practice or otherwise!

As always, you can find things through social medias, so keep an eye out for updates and sketches on Facebook,Twitterand Tumblr.

Commissions

If you are interested in private commissions we have three slots open this week.

For more info and contact, go to the bottom of the About page and send us a message through the contact form.

Tell us what you think about todays blogpost. Use the form on the about page (link in sentence just above this) or through our Facebook page. or Twitter Page (hashtag #dontfeartheclown) We’d love to hear your input!

Jingling the Bells

Hi there, and welcome to this weeks blogpost.

This week we’d like to take the time to discuss something that might seem far away, but that you should start thinking about, should you want to use an artist’s services for it.

We’re talking about Christmas.

 

Yes, it might seem a bit over the top to talk about Christmas and Christmas presents when we just turned our calendar over to September, but to be able to make it the merriest of hollidays, we really need to bring this up.

So you want to give away art for Christmas?

Let’s say you want to surprise someone with a piece of art for their Christmas. There are many ways you can do this, depending on what you want. There are fantastic galleries out there where you can find the right piece for just about anyone. Usually, a gallery-piece will not be that problematic to acquire in time for Christmas.

There are also multiple shops, artists, and other establishments, that carry posters and prints of artwork. If you acquire something like this, we hope you take the time to make sure the right person(s) get paid. Usually an artist will charge less for a better quality poster/print then a counterfeit. Might be worth noting.

 

So you want to commission an original piece of art for Christmas?

But what we wanted to discuss was the commissioning of an original artpiece, whether painted with brush on canvas, pencil on paper, digital and printed, or other.

For these sort gifts, you need to be out in time. Know your artist. Learn what sort of deadlines he/she works with. Find out if they are specifically busy for Christmas, if they have any special deals that might come up, for hollidays before Christmas maybe even.

Traditional Artists

Alot of artists that work traditionally will have a lot of orders for artwork coming in before Christmas. You need to consider that artists like Dan Dos Santos take about three to six weeks to complete their traditional oilpaintings, and that they might want to dry their paintings for a certain ammount of time before shipping them. If they have a lot of commissions, they might have waitingtimes until November-December already.

Digital Artists

At the other end, where you find artists like Noah Bradley, the digital artists will probably not need such a long time to paint for you, though it varies. The problem for a digital illustrator is rather going to be at the printing-end. The closer you get to Christmas, the longer in advance you will need to contact printers about printing things. Some printers specialize in art-prints, some are multiprinting businesses and will have a lot to do with Christmas cards, brochures an everything Christmassy.

What about Studio Colrouphobia?

So, you might ask yourself, where do we find Studio Colrouphobia in this? Well, we do both traditional and digital. It all depends on what it is you are looking for. So if you are interested in commissioning us for Christmas, you should first figure out what it is you would like to get, then contact us relatively soon, so we can discuss around making sure that your gift becomes the thing it should be- a joy for the person who will receive it.

 

Eyecandy

For some eyecandy, since we try our best to include something every blogpost, here is a private commission David just finished for a Shadowrun player

-AndrejsOrch

 

And how about another small sneak-peek at something from the secret project Aaron and David are working on?

Capture1

 

As always, you can find things through social medias, so keep an eye out for updates and sketches on Facebook,Twitterand Tumblr.

 

Commissions

If you are interested in private commissions we have two slots open this week. Last week the two last slots with discounts where taken, but keep an eye out for other drives in the future.

For more info and contact, go to the bottom of the About page and send us a message through the contact form.

 

Tell us what you think about todays blogpost. Use the form on the about page (link in sentence just above this) or through our Facebook page. We’d love to hear your input.

Stop, in the name…

Capture

Another week has passed.

We are still working on both professional jobs, and private commissions, but keep an eye out for updates and sketches on Facebook, Twitterand Tumblr. We are also trying to enjoy the weather, which is difficult when all you can do is singing in the rain right now.

 

This might interest some of you-

Capture
The sideproject David is doing that we have mentioned in recent posts is going well. So well, in fact, that they have decided to let a little of it be revealed. First of all, this is really a side project that David and Aaron is dabbling with it on their spare-time.

That’s right, Aaron Dembski-Bowden and David decided to try to come up with something new together. We’re not going to reveal all about this just yet, but we thought you might like to see some of the initial concepts. Look to the Facebook pages of Aaron Dembski-Bowden and Studio Colrouphobia, and this blog and that of Aaron for future updates.

But you wanted to see some images, right? The above snippet is a hint at something with a stop-sign. And below are some initial concepts for a character.

Girl-no-visorGirl-visor-fixedwaistGirl-visorGirl-no-visor-fixedwaist

 

Commissions

If you are interested in private commissions we have two slots open this week and those are also the two last slots open with 100 Euro discount. First come, first serve.

For more info and contact, go to the bottom of the About page and send us a message through the contact form.

 

Tell us what you think about todays blogpost. Use the form on the about page (link in sentence just above this) or through our Facebook page. We’d love to hear your input.

Next week will see a few first steps for the Ars Scribendi Contest Winner. Until then, enjoy your week!

 

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The ride of our life, and yours…

So another week, another post.

 

On Friday, we posted an extra update to let you know that the competition-deadline had past.

We had an amazing turn-up and so decided that the competition will return next year, albeit perhaps with a couple of more prizes, judges and other tidbits. We will be working for almost a year to be able to get the final format out for next years edition of Ars Scribendi. So thank you all!!!

We hope to announce the winner before our vacation break, so stay tuned. You peeps did not make it easy on us by entering so many awesome narratives!

If you have followed us for a while, you know by now that there is a studio Youtube channel, where you can see some of our processes. We have plans to evolve this to a little more then what it is right now, but it involves a bit of upgrades to programs and hardware, so if you can be a little patient with us there are some good things on the way.

 

Speaking of good ways on the way, here is a current low resolution view of the new Sanguinius that David is painting at the moment in his rare spare time:

wipSang

 

And here is anothe little bit of good news.

We have had an exceptional year. Truly, this year has been a gamechanger for us in many ways. Most of the things are still under NDA (such is the fate of freelance illustrators) but quite some private commissions we have been able to show. In fact, we have had to limit the ammount of slots for private commissions this year, to be able to do proffessional work for companies.

We have a few things coming up that are absolutely brilliant, and David has a secret project that, once it get revealed, probably will get quite some attention. It will be new, it will be grand and the other persons involved are probably known by most of our followers, if not all.

 

So to celebrate our year, and to give some back to the community, we have decided to give a quite substantial discount for the five next private commissions we do.

The discount will be 100 Euro off of the normal price.

As pricing is a tricky business in the artists world, you will not often see prices displayed in public. There are many reasons for this, not least of all being the fact that supply and demand, as well as the level of skill of the artist in question, set the prices and therefore they can and usually will change as an artist get more famous, skilled or both.

 

So we will make an exception to this right here and now, and let you know our fares, just to give you an idea of how large our discount really is!

These rates are broad estimates, an usually end up being what we go for, but please keep in mind that what you want to commission can have an effect on the final pricing.

For one character, in a pose of your choice, with a simple (blurred or one colour, simple figures or structures of no real detail) background – 300 Euro

For one main character with supporting characters (up to three) with a simple, blurred background (as per above) – 400 Euro

For a more complex illustration, for example a battlescene with multiple focuspoints an a complex background – 600-800 Euro, depending on complexity

 

On the above prices, we will offer a 100 Euro discount, straight off.

To make sure we can keep to this and still work on everything we have, the discount will only apply for the next five commissions, so get in touch through our contact form and lets see how we can help you. It’s at the bottom of the “About” Page.

Please keep in mind that slots open this week are only two. This means that if there already are two commissions this week, yours will be pushed forward to start next week. Completion of a commission is usually 4-6 weeks on something simple and 6-8 weeks on more complex pieces. We will inform you of your deadline in the contract.

 

 

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tropical colds and evolutions

or how to function in 30°C heat with a cold and runny nose…yay

First of all: One week left on our contest Ars Scribendi! We have some smashing entries already, so if you think you have what it takes to win: One week left! Final entries need to be in at midnight GMT August 1st 2014. May the muses kick-start the overdrive of your imagination and provide you with ample flow in your pen.

And fevers or not, the show that contains no clowns needs to continue. We have some goodies to show you.

The first is a work in progress and a source of both frustration and inspiration. It gives an idea on how concepts can evolve over time.

During a dull moment the challenge was uttered: Why not paint a Centaur fighting a Minotaur, it’ll be fun and different she said :)

Androgeus2010-2014

These three versions give an indication on how much a concept changes, and in it’s current form it is still being tweaked. The first one is the version from 2008/2009, the last ones are a new edition from 2013-2014. It is in an in between project, when commissions are leaving you with a space.

And those following David on Facebook, will have seen mentions about a super secret project pass by. The following bit is NOT it (a rotten thing to do, but keep checking out this blog and all shall be revealed :) )

Sanguinius2009-2014

Currently we have a remake of the known Sanguinius painting in the pipeline. The first piece, known and epic, took about 55 hours to complete. The pose is epic, but not really dynamic so the sketch is slowly being transformed into a painting. The rough colourcomp is done here, but still loads of tweaking to do.

The video shows you how the details on the shoulderpad were created, Händel our good friend will keep you company.

Enjoy!

M&Ms

Time for another update.

A week went past pretty fast.

Things are rocking and rolling in the studio. I (David) got approached for something to do on the side aswell: a Super-Secret-Project(tm). It will be a while before anything on this will surface, but if you see random posts on Facebook about doing “super-secret- project” things, then you know.

Meanwhile, London Film and Comicon came and past this last weekend. From what we have heard, it was a fantastic hit.

Last week you were promised a look on the illustration that got done for “Excelsior!”; the tribute booklet for Stan Lee.

We give You: Mysterio (oh, and Spidey…)

Mysterio-for-blog-DavidSondered-StudioColrouphobia

 

To make things even more exciting, here is a newly completed Primarch:

Mortarion

Mortarion-lowres

 

If you remember seeing this before, we started a tutorial in regards to how this one was being painted. Quite some bits changed since then, mainly to try to not be too influenced by the model that came out from Forgeworld. Simplicity is the key.

 

Summer-time usually means vacations for everyone. The studio is not different, much.

Mid-August until the first week of September we are on vacation. This means that we will still be reachable for talks about commissions and such, but activity on the blog et al will be lessened.

This past year has been crazy, and as such we really need a break. So please keep in mind that even though you can get ahold of us during that time, it might take us a little while to reply.

 

Our contest, Ars Scribendi, is a huge success! We have more than 15 entries and two weeks to go before the deadline. If you had in mind to join the competition for a chance to win your narrative as an illustration, printed, signed and sent to you, there is still time, but keep the deadline of the 1st of August in mind. Entries accepted here on the blog (on the Ars Scribendi post) or on the event’s page on Facebook.

 

This week there are three slots open for commissions.

If you have an idea for a commission, a question or query, or just praise or critique, just use the contactform on the About page (Link just before this or in the blue field on the top of this page).

And now for something completely different…

 

Quis custodiet ipsos custodes?

The question of the week is indeed: Who is watching the watchers?

 

This week we present you a proud son of Caliban, this character was created by Joshua Zanello and more information can be found on the character’s wiki here.

Living in a house with at least one other Dark Angel fanatic we can say this illustration was appreciated by more than just the artists of the studio.

Our kind meceanas was quite clear in what he wanted on his illustration so not much needs to be explained.

lowres2

We provided the sketch a few weeks back and looking back upon the advancements made, it never seizes to amaze us what a difference some layers of colours bring in regards to depth and life. These  little moments of revelation are one of the perks of working in this business. Our customers are happy when we manage to bring their vision alive, but in all honesty: it is still a rush to see that image that is locked up in your brain, slowly starting to form on the screen or on the canvas. Living in this city, where an eclectic mix of medieval, Gothic, baroque and modern can be found everywhere, it would almost be blasphemous to not be able to do anything creative in this environment. If we need reference of some sorts, we just need to take a trip with a camera down to the city centre and we usually find what we need. So hopefully we can provide some own non-commissioned works soon, it has been a while since we posted anything like that.

On a different note: our first contributions to the Ars Scribendi contest are coming in on the blog here. The entries already look promising, we cannot wait to see what more we shall receive, after all the deadline is still more than a month away.

Looks like summer is going to be bearable after all…

 

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