or how to function in 30°C heat with a cold and runny nose…yay
First of all: One week left on our contest Ars Scribendi! We have some smashing entries already, so if you think you have what it takes to win: One week left! Final entries need to be in at midnight GMT August 1st 2014. May the muses kick-start the overdrive of your imagination and provide you with ample flow in your pen.
And fevers or not, the show that contains no clowns needs to continue. We have some goodies to show you.
The first is a work in progress and a source of both frustration and inspiration. It gives an idea on how concepts can evolve over time.
During a dull moment the challenge was uttered: Why not paint a Centaur fighting a Minotaur, it’ll be fun and different she said :)
These three versions give an indication on how much a concept changes, and in it’s current form it is still being tweaked. The first one is the version from 2008/2009, the last ones are a new edition from 2013-2014. It is in an in between project, when commissions are leaving you with a space.
And those following David on Facebook, will have seen mentions about a super secret project pass by. The following bit is NOT it (a rotten thing to do, but keep checking out this blog and all shall be revealed :) )
Currently we have a remake of the known Sanguinius painting in the pipeline. The first piece, known and epic, took about 55 hours to complete. The pose is epic, but not really dynamic so the sketch is slowly being transformed into a painting. The rough colourcomp is done here, but still loads of tweaking to do.
The video shows you how the details on the shoulderpad were created, Händel our good friend will keep you company.
Time for another update.
A week went past pretty fast.
Things are rocking and rolling in the studio. I (David) got approached for something to do on the side aswell: a Super-Secret-Project(tm). It will be a while before anything on this will surface, but if you see random posts on Facebook about doing “super-secret- project” things, then you know.
Meanwhile, London Film and Comicon came and past this last weekend. From what we have heard, it was a fantastic hit.
Last week you were promised a look on the illustration that got done for “Excelsior!”; the tribute booklet for Stan Lee.
We give You: Mysterio (oh, and Spidey…)
To make things even more exciting, here is a newly completed Primarch:
If you remember seeing this before, we started a tutorial in regards to how this one was being painted. Quite some bits changed since then, mainly to try to not be too influenced by the model that came out from Forgeworld. Simplicity is the key.
Summer-time usually means vacations for everyone. The studio is not different, much.
Mid-August until the first week of September we are on vacation. This means that we will still be reachable for talks about commissions and such, but activity on the blog et al will be lessened.
This past year has been crazy, and as such we really need a break. So please keep in mind that even though you can get ahold of us during that time, it might take us a little while to reply.
Our contest, Ars Scribendi, is a huge success! We have more than 15 entries and two weeks to go before the deadline. If you had in mind to join the competition for a chance to win your narrative as an illustration, printed, signed and sent to you, there is still time, but keep the deadline of the 1st of August in mind. Entries accepted here on the blog (on the Ars Scribendi post) or on the event’s page on Facebook.
This week there are three slots open for commissions.
If you have an idea for a commission, a question or query, or just praise or critique, just use the contactform on the About page (Link just before this or in the blue field on the top of this page).
And now for something completely different…
The question of the week is indeed: Who is watching the watchers?
This week we present you a proud son of Caliban, this character was created by Joshua Zanello and more information can be found on the character’s wiki here.
Living in a house with at least one other Dark Angel fanatic we can say this illustration was appreciated by more than just the artists of the studio.
Our kind meceanas was quite clear in what he wanted on his illustration so not much needs to be explained.
We provided the sketch a few weeks back and looking back upon the advancements made, it never seizes to amaze us what a difference some layers of colours bring in regards to depth and life. These little moments of revelation are one of the perks of working in this business. Our customers are happy when we manage to bring their vision alive, but in all honesty: it is still a rush to see that image that is locked up in your brain, slowly starting to form on the screen or on the canvas. Living in this city, where an eclectic mix of medieval, Gothic, baroque and modern can be found everywhere, it would almost be blasphemous to not be able to do anything creative in this environment. If we need reference of some sorts, we just need to take a trip with a camera down to the city centre and we usually find what we need. So hopefully we can provide some own non-commissioned works soon, it has been a while since we posted anything like that.
On a different note: our first contributions to the Ars Scribendi contest are coming in on the blog here. The entries already look promising, we cannot wait to see what more we shall receive, after all the deadline is still more than a month away.
Looks like summer is going to be bearable after all…
Today we received ill tidings from Sweden, David’s grandfather finally lost his valiant battle against multiple myeloma. This little die-hard original söderkis was one of the sweetest men I know. He left such a profound impact on our lives, our youngest son even bares his name and our grief cannot be put into words.
We would like to thank all our friends and fans for their kind words and support. Those words can make a difference when one is struggling on..
“In sorrow we must go, but not in despair. Behold! we are not bound for ever to the circles of the world, and beyond them is more than memory.”
― J.R.R. Tolkien
So no elaborate post this weeks, and we do beg forgiveness if the posts the coming weeks are a tad demure. Do feel free to get inspired and join our Ars Scribendi competition here on the blog or on Facebook.
No real finished images will be posted this week. But as to not let our loyal followers be hungry, we decided to give you some idea on progress and skill-development. The first image here illustrates David’s well known “Sanguinius holding the gates” illlustration. This took almost 50 hours to complete, the Spacewolf took significant less time. It shows that even when one has developed a style of one’s own, evolution is still key.
And finally, a more detailed sketch of a piece currently in the pipeline.
We open this week with a quote from the letters of mr. Van Gogh. The past three days we have experienced some severe weather here in Belgium. Hailstones the size of golf balls, super-cell storms, and tropic heat made us take three unexpected days off. The storm that passed us Sunday night really had epic proportions and was in true Lovecraftian style, worthy of an epic battle between Elder Gods. We at least got inspired to paint some dark images, so keep an eye out the coming weeks.
However, despite epic storms, some works were completed and we can proudly present you two final pieces.
The first one is made for an alternative 40k story: Guilliman’s Heresy. The image shows a pivotal scene between the Lion, and a megalomaniac Guiliman together with already corrupted Vulcan, Sanguinius and Dorne. Both parties are interested in Terra, however the focal point here lies with dichotomies between Lion El-Johnson and Roboute Guilliman: The dark armour of the Lion ofsets the white toga of Guiliman, the bareheadedness of El-Johnson versus the halo Roboute’s throne casts. The light from above illuminating the Primarch of the Ultramarines versus the shade of the Lion, etc…
Drop by at Bolter and Chainsword for more details about this alternative Heresy storyline.
The next bit is our final contribution to the Kaiju Beast contest. A first for our studio since this is our first joint-collaboration. It worked out well, so more will follow:
We would also like to inform you that this week we have NO slots available for private commissions, they got filled up, but by next week some should become available again.
Finally, keep your eyes and ears open. We are going to launch a little event later this week and will keep you all informed through social media. No spoilers yet, but the name will be Ars Scribendi :)
Mr. Beckett albeit a tad gloomy, has been the leitmotiv of the studio the past week. For some reasons, both personal and professional, a gloomy touch had entered the sacred halls of the Studio that fears no clowns.
The oeuvre of Lovecraft and Beckett has been intensely studied, resulting in some bizarre dreams, ideas, and sketches. Now to find the time to work out those concepts and post them here.
Time is illusive, and sometimes it would be amazing to be able to create more time so all these amazing projects can come to completion. Alas (and fortunately) we do have commissions to fulfill and even though they are not always our own personal visions, they tend to result in some smashing images.
For those who were guessing which two primarchs were shown a few weeks back; well we will have to disappoint you since your hunger cannot be sated this week. The image is finished, however the customer gets the first bragging rights and still needs to give their formal ok on the image. So next week, you 40K, heresy, space-marine-groupies and die hard fans will be in for a treat. After all: “A well governed appetite is the greater part of liberty.” If you really cannot hold it any more: drop by at Bolter and Chainsword and see whether the proud owners already shared it. It might also get posted on the deviantart page somewhere this week.
But do not despair if surfing and browsing is not your forte. We are more than happy to provide you a quick sketch of our next project:
Guess what this might be…The hint is: Space Marine. You fill in the blanks.
Also last week we promised a close-up of the Kaiju-beast entry: Finished illustration side by side with the pencil sketch.
What can one say…bizarre artistic interactions, create real beauties and freaks of nature, not to mention outstanding pieces of concept art.
And last two more items: we have this week one slot available for private commissions. Interested? Let us know. And feel free to use our hashtag #dontfeartheclown over on Twitter for things studio related or to just say hi.
That was all for this week folks: So tune in next week, same clown-time, same clown-channel.
…this week no Kessel run, but a lovely, sith-y image made for the illustrious and suave Mr. Dembski-Bowden.
The full res-image is reserved for Aaron, however since we are quite happy with how she turned out, bragging rights are in order and a smaller version will be on display on the blog here.
Now a piece like this does take quite some time to make and generally goes through different stages. We tend to work with mixed media and for those who follow our sketches on TUMBLR may have seen the rough pencil sketch pass.
As the image underneath illustrates, we tweak our images quite a lot. Those who have followed the posts we made here over the past weeks, will have noticed something similar with the Kaiju sketches. Nothing is written in stone and quite a few of our sketches never move on past the sketch phase, those who do are usually transformed into something quite different.
In the case of this Sith, the original sketch was flipped, several renderings were made and discarded, but we stayed rather close to the original design.
Our blog also serves as an information platform towards our clients and those who are interested in our services, and somewhere last week we received a question as to why we sometimes post we have slots open for private commissions. It might be a good moment to explain this one briefly.
We do take in corporate assignments, these are projects that usually falls under NDA, take quite some time and submerge us into a specific world for quite a while. These projects give Studio Colrouphobia the steady means of survival, however we did start off all these years ago, thanks to several private commissions and quite often, in between larger projects, these private commissions have kept us afloat.
We owe our private clients a great deal, and for that we made the decision to always have one to three slots open at all times for private commissions. We owe these types of commission so much, we do not felt like removing them completely, we did however had to lessen the amount we could take in.
Private commissions tend to be fun, short projects done for people who are passionate about their hobbies, games, books, and more. They are still, grateful breaks that quite often open up new terrains and subjects for us. Finally it is our homage to those first commissions who got us started.
So thank you to all our private commissioners!
Check back next week for some 40k updates.
Written by David.
So a lot of people wonder what artists do in their spare time.
Most of the time, most artists will tell you, there is no spare time.
Sometimes, however, we take the time to do some sideprojects, because they appeal to us, or we like the idea, or we just have time for once.
This is one such project.
About two months ago I was contacted by DesignStrike UK, with the question if I was interested in painting some concepts and a full illustration for a project meant to turn into a Tv-series about the Horus Heresy.
As I am in the middle of painting Primarchs on my spare time, I thought it nice to spice it up by having some other people tell me how to paint something from the 40k (30k) Universe.
This is not a common thing, it just coincided with a little more spare-time and a window of opportunity.
If you are interested in knowing more about this project, they have a FB-page here: https://www.facebook.com/HorusHeresyProject
Below you will find two concepts, a Terminator and a regular Space Marine, bth of the Blood Angels Legion, 5th Chapter.
Underneath these concepts, you will find three varients of a pitch–illustration, meant to go Games Workshops way.
I’d love to hear which one you like the best, and why!
If this gets enough support and the favour of GW, it might turn into a paid project, in which case I hope to be part of it, but until then, you migh see sketches from time to time on their FB-page and on the blg, just don’t count on it happening every week. Paid work unfortunately have to come first…
Sanguinius facing Ka’Bandha
All of the above images are produced for DesignStrike UK
Wrhammer 40k, Space Marines and Sanguinius are Copyright to Games Workshop
Painting by David Sondered, StudioColrouphobia.net
Written By David.
In the second installment of this series, let’s talk about decisions and computercrashes.
So last time, we left with a fairly decent pose, as well as good set-up for the painting of Mortarion around the time of the Horus heresy.
A few decisions had been made in regards to how he would look:
-Similar to Curze (“siblings”)
-Gaunt/ Deathly posture and features
- Details to keep in mind are: censers, no greenor white colours of armour, smoke coming out of the high collar, smoking pipes coming out of his back.
This is the image we had/
At this point, I do “the google rounds”.
Essentially, I look through google for images that I can use as reference for various items.
Items like hoods (monk-robes), roman shoulder-guards, freaky scythes, censers, smoke, fumes from burning oil-fields etc.
These things are ten stored for references. I will not se them straight off, but more as guides to how something is shaped.
If I need to create something unique for a character, I might “kit-bash” some of the images together to create interesting shapes (using various layerstyles in a similar fascion to how I started this illustration, see part 1 , but for this illustration that was not needed. (An example of an item that could have been made thusly, is the scythe, but I made a decision to paint that from scratch, based on pre-existing art.)
Examples of art that fell under references vary from Scythes from Darksiders 2, to conceptart for the Angels in Diablo to exhaust-pipes from Trucks and Holocaust-victims.
During this time, I also refine the previous image a little to get to the point where I like it a bit more. Not much is done beyond adding some backlighting, a few placeholder-censers and painting in the face a little.
So let’s stop here for a while and talk about catastrophical crashes.
I have made it a habit to constantly save iterations of my illustrations.
This way I can go back and copy-paste something that might have been better from a previous version, but I also make sure I do not loose hours of work if Photoshop crashes.
I have, to date, never had a version of Photoshop that did not crash on me at the worst possible opportunities.
Lately, I have also made it a habit to use a cloud-saving source to save my most recent works/files, simply because in case the computer crashes and files are lost, atleast some of my work is saved.
Better be safe then sorry.
So I worked on Mortarion for a long while. Each iteration of the illustration moving towards a goal.
The face was altered to focus more on his skeletal look, whilst maintaining a somewhat proxiation to my illustrations of Curze and Angron. I also used references of men from the Carpatian region as reference, to hint at the origins of the Legionaires (who are supposed to mainly have been recruited from this region on Terra, before recruitment from Mortarions homeplanet began).
Some alterations to the colours happened. The reds/oranges moved towards gray/blue/greenish to reflect this sensation of the sick and poisonous.
A shhoulderpad was begun on and the robes and scythe was worked out.
I had 8 preview-images to show on the blog. And they all vanished in a severe computercrash, loosing several folders worth of illustrations and references.
Luckily I had saved the ast two iterations of the image on my dropbox-account.
So here is where we come back to the image. It is not done yet, and there will be a part three, but you need to know why there was a jump in the look.
And a caution- save often. USe external harddrives or cloud-saving if needed, but make sure your work is safe.
Luckily, everything for my proffessional work was saved on an external harddrive except a new sketch, which means nothing suffered for commissions and proffessional works, but it could have been much worse, so keep this in mind!
Now the astute viewer will notice a few things:
1) The pose is slightly altered.
This mainly comes down to the fact that the lower body is in shadow and the shoulderpad has to face a certain direction for him to be able to hold the scythe.
2) the collar looks completely different.
I went away from the crude stove-collar and moved towards a more knightly one.
3) Alot of the ornaments vanished from the previous image, including the censers.
During research, I found that Mortarion didnt fancy ornamentation, so I stripped it down. The censers where only really placeholders. They will return once I paint them in proper.
4) He is kind of stout/heavy set.
This, is fixed. Namely in the next preview image-
Following this I will be painting in the lower body, the scythe will be completed and the censers will appear After this I will start adding the gasses in an around the collar and finally there will be some colourcorrections and post-process work to make the illustration complete.
Let me know what you guys think.
Oh, and here is something Orky to end the day. Wprk in Progress:
Studio Colrouphobia also has a twitter account: https://twitter.com/Colrouphobia
Studio Colrouphobia also has a Facebook-page: https://www.facebook.com/pages/Studio-Colrouphobia-Concepts-and-Illustrations/20588351315
So this is a dual post. It will start by making a point about posting other peoples artwork around the Internet without referring to the artist.
It will end with a couple of new artworks from the studio.
In a couple of days, there will be a new post with process on the Mortarion-piece, but today’s post is important.
So recently, it came to the attention of a couple of artists that I keep close contact with, that a certain Facebook-page is posting images.
Nothing bad about this, however, the page is notoriously bad at referring to the artist.
So the second comment sais it is Karl Richardson, which is helpful, however, the comments are really not where such a reference should be, they should be where the artwork is posted, in the description.
This is a quite serious problem, usually brushed aside by fans as not being a problem at all.
So let’s try and give a little insight in this part of being an Artist.
FANS, this is for You! Take a good look and try understanding why this is important!
Let’s post this as an image. There will be a “free to use” disclaimer in the bottom of the image(s).
Please take your time to consider what each point say.
So what does this mean?
It means that whoever made the art you found cool and wanted to repost- tell us who made it! In the description of the art.
If you don’t know, the write that. That way, if someone let you know, you can alter it.
Does it mean that you will never be able to show any of Studio Colrouphobias works online?
No, it doesn’t. Of course you will.
But we would appreciate being asked. Sometimes our works are actually not for show everywhere. Some commissioners pay for more exclusive views. And we would demand a reference on the artwork, back to us, our website or facebook-page would be preferable.
It means that whoever made the art you found cool and wanted to repost- tell the viewer who made it! In the description of the art.
If you don’t know, then write that you don’t know. That way people can help you find out and, if someone let you know who the artist is, you can alter it.
You see, if we don’t get referred to then nobody will commission us, which also mean we will need to stop doing what we do.
And then there will be no art from us.
And now to stop on a more light note.
Being the more traditional painter of the studio, she is working mainly in Artrage, using some techniques She “learnt in the age of the dinosaurs, only now applying them on a digital canvas.” Images used for reference comes, amongst others, from National Geographics.
We hope to be able to show more of Natasjas work shortly.
Until next time!